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Pitch
Wrong File is a game jam project on WebGL in which the player must fight computer viruses while working.
It won the Brackeys Game Jam 2025.1.
Technical Sheet
Team size: 5 people
Platform: WebGL
Engine: Unity
Duration: 1 week
What I worked on:
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Level Design, crafting and balancing the each level, with both the virus battle and work tasks
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UI/UX Design, ensuring the players understand the mechanics and stay engaged during the entire experience
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Programming, to integrate some features and expand on what can be done balancing-wise
Problematics solved
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Making the gameplay understandable, by adjusting tutorials, signs and feedbacks according to playtest results
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Having a good synergy between the virus battle and the work tasks, by making time management and reflexes central to the gameplay
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Creating interesting virus battles, by making different archetypes with a unique "mini-games" that also impact work tasks
Click on the images above to discover more about the project
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